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Showing posts with label CAD. Show all posts
Showing posts with label CAD. Show all posts




If you've ever thought about making professional-quality animations but decided not to because of the cost of the software, your excuse just got up and walked out the door. Blender is a free, open-source 3D rendering program that puts the power of the medium back into the hands of the artist.

What would you say to a free, open-source 3D program that had almost everything you could find in those expensive professional applications that cost hundreds, even thousands of dollars? It may sound too good to be true, but Blender 3D delivers amazing power at an unbeatable price.

Blender combines 3D modeling, rendering, animation, video sequencing, and game development in one application. It is also available on every major platform, meaning Mac, Windows, and Linux users can all work and play together with exactly the same tools.



Blender features a laundry list of animation essentials that can be broken down into categories: Interface, Modeling, Rigging, Rendering, Animation, UV Unwrapping, Shading, Physics and Particles, Imaging and Compositing, and Real Time 3D/Game Creation. The interface, though loaded with complicated tools, is remarkable for neither obscuring nor interfering with the image being worked on. A brief sampling of tools and functions includes 3D paint for vertex weighing, polygon meshes, 2D and 3D procedural brushes, edge rendering, textures, collision simulation, and support for around two dozen 2D and 3D file formats. Extras can be added with Python scripting, and since it's open source, many scripts can be easily found for download in the user forums.




Blender is not for the faint of heart. Learning to use it is time-consuming and best done by following the detailed tutorials available on the Blender Web site. There is also an extensive online Blender community, making familiarization with the app less painful--if not pain-free. However, none of these detracts from the overall experience or usefulness of the program, and we strongly recommend it for advanced users.


Features

  • 3D Modeler - Create and modify 3D models. Built-in primitives such as spheres, cylinders, platonic solids, etc.; mesh-edit and subdivision; splines, extrusion, lathing, modifiers, bevel and warps,
  • TrueType font support - 2D and 3D extruded text for any TrueType font.
  • OpenGL based real time operation,
  • Import and modify .3DS (3D Studio), .LWO (Lightwave), and .OBJ (Wavefront) object files,
  • Export .3DS files,
  • Built in 3D Object browser,
  • Jointed character editor,
  • Morph targets,
  • Anti-aliased software renderer for high quality, production quality images,
  • Create 3D scenes and animations and output .AVI movie files, .JPG and .BMP images,
  • Supports textures, bump maps, soft shadows, spotlights, fog, and much more,
  • Texture support for .BMP, .GIF, and .JPG format files,
  • Print images of scenes and models.
  • OpenGL shaders for realistic previews.
  • Scripting language.
  • Plig-ins for parameteric shape and object export.


System Requirements
  • Windows NT4, Win95, Win98, WinSE, Win2K, or WinXP,
  • OpenGL accelerated graphics card with full ICD support, (ala GeForce),
  • 64 MB memory, 128MB recommended, or 256MB if you use WinXP,
  • 300 MHz Pentium,
  • 5MB disk space.




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progeCAD Smart! free DWG CAD 8.0.18

AutoCAD functionality for free personal use. Edit files from almost any version of AutoCAD, as well as DXF. Similar icons, commands and interface. Raster image & OLE embedding, IntelliCAD AutoLISP interpreter, temporary point snap (eSnap), layers, blocks. Hatch, block and xref editing. Symbols library.



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